Honours BSc. with Distinction, Computer Science Specialist |
University of Toronto St. George
Awards
- UC Special In-Course Scholarship – 2017
- C.L. Burton Open Scholarship – 2016
- Ted Mossman Scholarship – 2012
Education
Honours BSc. with Distinction, Computer Science Specialist |
University of Toronto St. George
Awards
Professional Experience
Systems Development Analyst |
Since March 2022 |
Brakeparts Ltda - São Paulo, Brazil
Analyst, Solution Developer |
March 2019 – |
Avanade - Toronto, Canada
Software Developer |
Sept. 2017 – |
Brakeparts Ltda - São Paulo, Brazil
Projects
Melra's Wish (C#, Unity, JSON, YAML, Python) |
Independent narrative stealth 2D game being developed in Unity within a two-person team.
Gallinarbage (C#, Unity) |
Independent 2D mobile game developed in Unity with C#.
Tower Defender (C++, UE4) |
August - |
3D Tower Defense game developed independently with Unreal Engine 4. Developed mainly in C++, with additional Blueprinting and AI trees.
Pinwheel Asteroids (C++) |
Solo 2D game developed in C++ for Ubisoft’s NXTShowcase.
Blinq (C#, Unity) |
January - |
3D platformer game developed in a team of seven using the Unity Engine and C#. Blinq was featured in the 2016 instance of the annual Level Up Showcase.
Traffic Jam (C++, UE4) |
2D Game prototype developed with Unreal Engine 4 in C++.
Additional Skills